Some phrases I've heard and that at some point I even said (and I'm not particularly proud):
- The testing is useless
- This is very simple, does not require testing
- That test users
- The testing is a waste of time
- Testing is unproductive
- Test boring
Some phrases I've heard and that at some point I even said (and I'm not particularly proud):
With the processing power with mobile devices today and in particular mobile phones, you can-with a little effort, patience and eager-implement interesting games in Java for cell phones.
The "cell" of today is like a computer with lots of peripherals integrated camera, keyboard, screen, cell phone, external card reader, wifi, gps, gsm, etc. And all this in the palm of your hand. "Read more: Games JME (or how to turn your phone into a mini video game console)
This is the last article of this series. Here I will present as well configure the server and I'll upload the source code.
Following the exploration of key server components in this article we will see the component connections to the database and messaging. The two components were designed and implemented separately from the application server, so they are not coupled in any way. To "add" to the server, the server is implemented modules that adapt. "Read more: Java AppServer-02: DBPool + Messaging
With this post, we inaugurated the Labs section of your blog.
This section deals with everything concerning the experimentation with different programming languages.
In the first article (which I am working on) will implement RPC in Java. To be "fun", the RPC will be multi-threaded server-side (ability to handle many orders at once) and also multi-threaded client side (the ability to make multiple invocations at a time)
See you soon!